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7 posts tagged with "Fixed"

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0.6.2-beta1

· One min read
Zordak
Mod Author

Added

  • Add flag no-hunger and keep-inv back.

Changed

  • Set default value for op_bypass_flags to false in yawp-common.toml to prevent unexpected behavior for server operators.
  • Add flag command no longer supports the override argument. This caused confusion when adding flags.
  • Rename flag knockback-players to no-knockback. Clarification: It prevents players from being knocked back.

Fixed

  • Fix issues loading region data (again) causing region data loss.
  • Fix flags considered beneficial for players not working as intended. This includes, beside others:
    • keep-inv
    • no-hunger
    • keep-xp
    • invincible
    • no-knockback
  • Fix spawning-trader flag not preventing wandering trader llamas from spawning.

0.6.1-beta1

· One min read
Zordak
Mod Author

Changed

  • Backport region saving changes from 0.5.3-beta1 to 1.20.1, 1.21.1 and 1.21.4. Note: This is a breaking change for those versions and will result in region data loss.
  • Placeholders for FlagMessages have changed to use position arguments: %1$s instead of {flag}. Refer to the wiki for more information.

Fixed

  • Fix broken default values for region display data.
  • Fix serialization issue causing region data loss

0.5.3-beta2

· One min read
Zordak
Mod Author

Changed

  • Disable keep_inv and no_hunger flag for now until its fixed properly.

Fixed

  • Fix animal-breeding flag not considering player permissions
  • Fix invincible flag not considering player permissions
  • Fix knockback-players flag not considering player permissions
  • Fix fall-damage flag not considering player permission
  • Fix use-elytra flag not considering player permissions
  • Fix wrong language keys (Component -> text)
  • Fix uuid check considering case, although it should not (config uuids are now handled as lower-case)
  • Fix changing area type not working and breaking region data
  • Fix missing region containment check when adding child region
  • Fix chat spam when checking for flags in regions and when looking up parent regions

0.5.2-beta2

· One min read
Zordak
Mod Author

Added

  • Add config option to disable RegionMarker creation through renaming a Stick in an Anvil
  • Add compat with Snow! Real Magic! - closes Issue #152
  • Add new playerHasBypassPermission(IProtectedRegion, Player); in de.z0rdak.yawp.api.permission.

Changed

  • (API) Reworked and moved around some helpers for flag checking

Fixed

  • (Fabric) Fix spawning-all flag not excluding item entities. This fixes item deleting when using this flag in combination with the item-drop flag.
  • Fix item entities or entities like armor stand, paintings, etc. de-spawning when adding spawning-all flag to a region.
  • Renaming a stick in an Anvil does not consider the input name and will always result in a RegionMarker
  • Fix missing info logging for config options
  • Fix owners and members of child region not bypassing flag if parent denies the same flag

0.5.2-beta1

· 2 min read
Zordak
Mod Author

Added

  • Contributions guideline (CONTRIBUTING.md)
  • (API) Add getting started section in README
  • (API) Add usage section in wiki
  • Added new flags:
    • keep-inv
    • keep-xp
    • no-item-despawn PR#142
    • no-hunger
  • Added additional command for region deletion in local region commands: /yawp local <dim> <region> delete -y

0.5.1-beta4

· 31 min read
Zordak
Mod Author

Fixed

  • (Fabric) Fix place-block flag target position being calculated incorrectly
  • Fix explosion flag causing npe
  • Fix meele-* flags using wrong position for check
  • Fix no-pvp flag having the wrong position for check and messaging the wrong player
  • (Fabric) Fix missing UpdateArea event implementation